Who has the time for an entire StarCraft match these days? Not me—I've got thought-provoking videogame articles to write—and I'm willing to bet not you either.
Gameplay is super fast-paced: units dash around the map, and the right army can take down a base in a handful of seconds. Some of the strategy happens before the match, as you choose which units you want to bring in, but for the most part it's all about decisions in the moment.
There'll be 45 units available to choose from in the upcoming closed beta, and the plan is to add new ones each season, hopefully keeping the variety high. Beyond their specialised roles on the battlefield, they're… oddly cute. I kinda wish I had a couple of those King Crab demolition bots crawling around on my desk, to be honest with you.
As someone without the patience for drawn out strategy slogs these days, I'm intrigued by the idea of making an RTS so bite-sized. Uncapped Games promises an intuitive interface that should make it accessible to control too, so it's not just about who has the fastest trigger fingers. If you want to know more head toKeep up to date with the most important stories and the best deals, as picked by the PC Gamer team.