I was feeling a little needy so I sought reassurance from Jen-Hsun Huang and he told me it's all okay: 'I love PC gamers'

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Dave has been gaming since the days of Zaxxon and Lady Bug on the Colecovision, and code books for the Commodore Vic 20 (Death Race 2000!). He built his first gaming PC at the tender age of 16, and finally finished bug-fixing the Cyrix-based system around a year later. When he dropped it out of the window.

You know how it is, sometimes you can just end up feeling a little insecure, like maybe you're suddenly not so important to someone as you once were. And after the Computex 2024 Nvidia keynote from CEO Jen-Hsun Huang, which markedly carried not a whiff of gaming, bar one off-hand reference to a gamer GPU, I was feeling like an insecure PC gamer.

As an old school PC Gamer reader—"One of my earliest magazines, back in the old days!"—Jen-Hsun jokingly explains that his"keynote was already two hours, I didn't want to torture you guys any longer." And it's true. Whatever Nvidia is right now—an AI company, a creator of AI factories, or whatever it is—it got where it is today by making great graphics cards for gaming, coming up with interesting new features, like DLSS and G-Sync, all while taking a huge punt on the parallel processing capabilities of that silicon it was creating outside of gaming and taking it into another world of accelerated computing.

We're on the ground at Taiwan's biggest tech show to see what Nvidia, AMD, Intel, Asus, Gigabyte, MSI and more have to show.

 

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Nvidia's Jen-Hsun Huang reflects on how AI already creates pixels and entire frames, before saying that 'games will be generated with AI'Nick, gaming, and computers all first met in 1981, with the love affair starting on a Sinclair ZX81 in kit form and a book on ZX Basic. He ended up becoming a physics and IT teacher, but by the late 1990s decided it was time to cut his teeth writing for a long defunct UK tech site.
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