Ghost of Tsushima's PC port once again proves that PlayStation should do this sort of thing sooner, as player counts soar past every major Sony PC release (except Helldivers 2)

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Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.

I don't mean to speak for you, dear reader, but I think I can safely say that, if you're a PC gamer, you're probably sodding tired of console exclusives by now—even if multi-platform launches are increasingly the norm. ., Ghost of Tsushima has hit an all-time concurrent player peak of 77,500 at the time of writing. That's already beating out Marvel's Spider-Man , God of War 2018 and The Last of Us Part 1 .

All in all, Ghost of Tsushima feels like another bell rung, tolling the death of console exclusivity—especially as big publishers like. Whether that'll translate into side-by-side releases, or the annoying one-to-two year wait we've been enduring for games like God of War Ragnarök, remains to be seen. Eternally frustrating as it is for me, it's not as if multi platform development is as simple as snapping your fingers, though.

It is, regrettably, far easier for developers to optimise their games when they know the exact hardware specs their players will be running on—and itlast year. That's not to say console players have had it easy with performance, though, and hey—we might as well all suffer together. Still, I'll take the vindication—and signs of hope—where I can. It is known:Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

 

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