The unexpected design influences on Amazon's Fallout TV show

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Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.

There's a moment in Amazon's Fallout TV series where a central character pinches their Vault-Tec suit and says,"it's a bit tight". What feels like a throwaway line is really a moment's insight into the complexity of ushering into real life game designs that work in an 3D engine likeIt's the challenge Fallout's costume designer Amy Westcott embraced with open arms.

While much will be made of the power armour being a real costume in Fallout, with three massive versions of the famous design made for the actors to inhabit and make use of, it's the smaller, handcrafted costume elements that catch the eye - armour made from trimmed, bent silver trays and helmets from hammered old colanders and strainers.

With so much being handmade it is unsurprising to find Fallout's costume team made good use of modern technology too. I ask ifand engravers were used on the show to craft costumes."Yes. All of it! We definitely combine the new technology with old," says Amy laughing excitedly. She reveals this new technology was teamed with the"old fashioned hammering process the old techniques that still work to make things realistic.

 

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