technology suite, five games from Sony have all been patched to the new system. Ghost of Tsushima, Horizon Forbidden West, Ratchet and Clank: Rift Apart, and the two Spider-Man games now sport an improved shader-based upscaler and decoupled frame generation so that more PC gamers can enjoy the same boost in performance, but with better-looking results than before.
That's the first big change in FSR 3.1 as AMD has improved its shader algorithm for the upscaler, claiming that it has"improved temporal stability, reducing flickering and shimmering, and enhanced ghosting reduction and better detail preservation" than the old system., the improvements are very clear to see, or rather, where the older upscaler struggled, the new one is markedly better.
AMD has streamlined the FSR software package for developers and added support for Vulkan and the Xbox platform, so we should hopefully see FSR 3.1 being used in all forthcoming game releases. The SDK for the updated tech will be publicly released next month so we should be able to see what changes AMD has implemented under the hood of its upscaler to improve the visual quality of the system.
Gaming Gaming Latest News, Gaming Gaming Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Source: pcgamer - 🏆 38. / 67 Read more »
Source: pcgamer - 🏆 38. / 67 Read more »
Source: pcgamer - 🏆 38. / 67 Read more »