I’d pay $150 for a video game in order to save triple-A gaming

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A reader suggests video games need a price increase in order to stay profitable but that they'd still be cheaper than during the 16-bit era.

Elden Ring – would you have paid £150 for it? A reader suggests video games need a price increase in order to stay profitable but that they’d still be cheaper than during the 16-bit era. During the week there was a very interesting reader’s letter in the Inbox, about a former Square Enix guy who went into a lot of detail about the problems the games industry is in at the moment and why publishers feel they can’t just do simple things like decrease budgets.

So if it take more time and money to make those games you’re only going to lose more and more money over time – it’s simple maths. Everyone says they don’t want a future dominated by live service titles, smartphone games, and free-to-play garbage but are you willing to put your money where your mouth is? Are you willing to go back to the day when a new game cost £100 or even £150? I am, but if you’re not then console gaming as we know it may quickly die out.

 

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