demo of Star Wars Outlaws hoping to answer one big question: What's it like to wander around in the first open world Star Wars game? That debut gameplay trailer from last year instantly sold me on the fun of sneaking through gangster hideouts, breaking into a shootout, then riding off into the sunset on a speeder.has made a lot of noise about Outlaws' wide open frontiers on unfamiliar worlds, but curiously, that's not what it was interested in showing off this weekend.
You've likely played the Ubisoft games that make up Star Wars Outlaws before. Kay's dog-shaped alien that can remotely activate traps and distract guards is 1:1 Watch Dogs. Her ability to blindfire and trigger a mark-and-execute is straight out of the Splinter Cell vault, and throttling the speed of Kay's spaceship is a lot like raising the Jackdaw's sails in Assassin's Creed 4.
So maybe no one pillar of Outlaws will knock my socks off, but it would be very Ubisoft to make a handful of so-so systems that don'tAgain, we weren't allowed to roam the open world and create our own mischief—we were largely locked to one style of play in each mission, but there were a few glimpses of the Outlaws I'm still excited to play. The third mission I played started with the stealthy infiltration of an Empire ship before devolving into a huge shootout on the tarmac.