Has Dragon Age lost its identity, or am I just being grumpy about BioWare’s new take on it?

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Rob is editor of PC Gamer magazine and has been PC gaming since the early 1990s, an experience that has left him with a life-long passion for first person shooters, isometric RPGs and point and click adventures.

Let me be very clear right out of the gate, I'm owed absolutely nothing from EA, BioWare or the Dragon Age series. Just because I've played every Dragon Age game to date, and consider the series

Or there's that moment, also played for laughs, when a cartoony glowy eyed skeleton ambushes two unaware warriors from behind. Ha ha! He's behind you! Or the bit where the unamed hero player character is jumped on by 10 guards at once in a pile-on, and then all the guards are crushed by a falling chandelier, but the hero emerges unscathed. Ha ha… ha.Now look, things change, right? Tastes and styles move with the times, as too do audiences. Thing absolutely should evolve to stay fresh.

But as I watched this trailer for The Veilguard, I didn't get that sense at all. I got a vibe that not only was this going to be a very different experience to what I've played before, but also that this game was clearly not made for me, now the legacy gamer in The Veilguard's roadmap to financial success, but for gamers much, much younger than me, with affinity for hero shooters and superhero movies. And that's totally cool.

 

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