Heads up, GOG users: The storefront has announced that cloud savesexceeding the default allocation of 200MB per game will be deleted on August 31, because they're just taking up too damn much space.
Cloud saves are simply saved games that are stored remotely rather than on your PC. They're a handy way to access an ongoing game across multiple devices, or to pick up where you left off if you decide to reinstall an old game. It's also handy protection against hardware failure: Your hard drive might die, but the cloud is forever. Well, except when it's not..
Steam also has limits on cloud saves, but they vary from game to game: Steam says I have 954MB available for Witcher 3 Steam Cloud saves, for instance, but just 100MB for Necromunda: Hired Gun. Those limits are set on a per-game basisKeep up to date with the most important stories and the best deals, as picked by the PC Gamer team.Receive email from us on behalf of our trusted partners or sponsors
The good news is that not all your cloud saves will be wiped. GOG said it will remove save files beginning with the oldest and continuing forward from there until the allocation limit is hit, so at least some number of recent saves will remain. Even so, some GOG users onfind the whole thing disconcerting: Cutting corners on what's perceived as a relatively inexpensive part of the operation is seen by some as a sign that GOG could be struggling financially.
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