Wax Heads, the record-shop video game that channels High Fidelity

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Far from a business sim, players act as tastemaker for a litany of lovable oddballs that swing by, using clues to deduce the perfect album recommendation

, in which OG softboi John Cusack mournfully chronicles a “top 10 list” of his all-time worst breakups, soundtracked by the albums that accompanied them.

“Wax Heads is the idea of the record store as a conduit,” says the game’s co-creator, Murray Somerwolff. “It’s a slice of life game about community, music and people, where you’re constantly meeting interesting characters, flipping sleeves, recommending records and hanging out.” “The thing I keep drawing from is that idea of empathy and community, of capturing that excitement and euphoria you get from attending a good gig.” says Somerwolff. “I’m not interested in Wax Heads being just a business sim. By focusing on that completely, you simply get gamified capitalism. This is a game about our collective connection to music.”

 

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