The best thing about this retro fantasy RPG is that I keep forgetting it's actually Lovecraftian horror

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Formerly the editor of PC Gamer magazine (and the dearly departed GamesMaster), Robin combines years of experience in games journalism with a lifelong love of PC gaming.

Everything about Skald: Against the Black Priory feels crafted to lull me into a false sense of security. With its wonderfully garish retro RPG visuals, familiar classes and character options, and simple turn-based combat, I keep being lured into thinking I'm just on a typical fantasy adventure. That only makes it all the more disturbing when I'm reminded that it's not.

Where the normal top-down view is reassuringly simple and unassuming, moments of discovery are marked with suddenly hyper-detailed pixel-art—a visual shock to go with the brief yet horrific descriptions. I'm reminded of another retro throwback, brilliantly creepy point-and-click game, which pulled a similar trick, contrasting periods of quiet puzzle-solving with sudden grotesque close-ups. But in that game the folk horror atmosphere was always there, keeping you perpetually on edge.

 

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