Doom Eternal review: gory, goofy, and metal as hell

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Doom Eternal is the sequel to Doom 2016, and it ramps up the action with more intense combat and bigger battlegrounds. It’s out on March 20th for PC, PS4, Xbox One, and Google Stadia.

No one expected the 2016 reboot of Doom to be good, let alone the incredible blast of demon-crunching action it turned out to be. Doom 2016 achieved a wonderful thing: it was very dumb but also extremely smart. While its story was nonexistent and its aesthetic was ripped from the walls of a teenage metalhead, its combat was a fast-paced, pitch-perfect blend of thoughtful mechanics that never got old. For the sequel, id Software had the strongest of bases to work from.

Your chainsaw, meanwhile, is a one-button option that can be used to carve enemies apart and gain some more ammo; the only catch there is you need to find gas to keep its tank full. You also have a flamethrower that can toast demons and bestow you with armor, but that ability resets on a timer. Doom Eternal’s new additions include an ice bomb that freezes enemies in place and a “blood punch” attack that breaks through armor, but the basic flow feels more or less the same.

 

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