I know I’m in that boat. Nothing creeps me out more than the original Resident Evil or Silent Hill 2. Some newer games might hit me with some extra jump scares, but many titles that really stick in my mind tend to be from older eras. There’s one obvious reason for that: I was younger and dumber then. But that only tells half the story. There’s something undeniably creepy about 1990s horror games made before the days of photorealism.
Related Creeping dread In Crow Country, players take on the role of Mara Forest, a detective who is called to an abandoned amusement park in search of a missing person. She’s quickly roped into a mystery about the park’s owner and the nefarious things he was doing there. Its a riff on Resident Evil‘s Spencer Mansion plot, but with more animatronic crows. It’s an intentionally stock story, but it works as a light callback.
There are monsters to shoot along the way, of course. It doesn’t take long before the park fills up with zombies, slithering blobs, and hulking flesh beasts. To attack them, I press a button to lock my character in place and then free aim from there to shoot them. Headshots do more damage, naturally, but shots also do more damage the closer Mara is to a monster. That adds a bit of extra tension, as it pays to put myself in danger. Granted, combat is mostly optional.
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