Players were excited at the prospect that Redfall might combine the fun co-op loot mechanics of a Borderlands with the bespoke environmental storytelling of a Dishonored. Ultimately, though, the day-one Game Pass blockbuster didn’t quite accomplish either of these things, and it was burdened at launch by bugs, performance issues, and weird gameplay issues to boot. Now fans who spent $100 on the deluxe edition are still waiting on the two post-launch DLC heroes they were promised at the time.
1 update addressed a number of other glitches as well as enemy AI and encounter frequency issues, both of which had gone a long way to making Redfall’s combat feel both janky and empty. Big patches in the fall delivered the game’s long-awaited 60fps mode on console and a new sniper rifle called the Basilisk and more balance changes.