Starfield's latest update lets you decorate your ship just like an outpost

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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.

, including—crammed in amidst all the talk about Fallout—that a new Starfield update was being revealed this week. Today it arrived, in Steam beta as is the tradition, with an array of fixes, tweaks, and as promised, some new options for your space-buggy.

Shattered Space is still months away, but official mod support, which was confirmed as coming last year, will hopefully show up sooner: Howard said in his Kinda Funny interview that some Starfield content creators already have access to it, and the rest of us should be hearing more about it"soon."Sign up to get the best content of the week, and great gaming deals, as picked by the editors.The Starfield 1.11.

Fixed an issue where invisibility could persist on a companion’s weapon after invisibility effect ended.Resolved an issue with unintended harvest items appearing in flora from blended biomes.Fixed an issue with Class C flight behavior after entering targeting mode while boosting.Fixed a ship scanner issue that could occasionally display incorrect hostility or crew count.Stunned Characters should no longer display the option to talk to them.

Resolved and issue that could cause clothing to be seen through the spacesuit after aiming with a scope.Loading save should retain camera settings.Resolved an issue where UC ships could still send friendly hails to a member of the Crimson Fleet.Fixed an issue that could cause the desk inside the Ship Services building in Akila to disappear.Fixed an issue with the turn counter on the persuasion minigame when dealing with the Star Parcel Freighter.

Addressed an issue with Cargo Link parts not updating orientation after moving a structure at an Outpost.Fixed an issue where changing greenhouse flora types in Outposts could disconnect the water input. Addressed an issue that allowed the player to reach unintended locations by stacking furniture in Outposts.

Crew Encounter: Resolved an issue that could cause Betty Howser to not appear in Jake's bar to be hired. Into the Unknown: Addressed an issue that could cause Vladimir to no longer give the Player Temple locations. The Old Neighborhood: Addressed an issue that could occur when using area of effect attacks in Moara's ship.Left Behind: NPCs will no longer talk about being attacked by wildlife on lifeless planets.

 

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