Today in Helldivers 2: Super Earth admits those Termicide towers we turned on last month actually made the bug population explode overnight, and guess whose job it is to clean this mess up

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Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now.

Helldivers 2 players were served another switcheraroo today as Super Earth declared that the Terminid Control System is a failure. Instead of controlling the population of the Terminids as planned, the towers"The Terminid control system has failed. Meridia has turned into a supercolony," the officialreads."Termicide may be causing faster reproduction. The TCS must be deactivated immediately.

The objective is twofold: deactivate the battery towers powering the TCS, and destroy the mutated eggs spread across the facility. At just 12 minutes maximum, it's one of the shortest mission types in the game, but if you spread the work around, you could probably finish it way quicker. I played one mission on difficulty 7 with a group of randoms and was surprised by how easy it was.

 

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The winners and losers of today's Helldivers 2 patch: Snipers rule, Sluggers droolMorgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now.
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