Marvel artist Russell Dauterman's new book is a work of art

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Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.

Marvel artist Russell Dauterman has spent ten years drawing some of comic's most popular heroes in The Mighty Thor, X-Men and Scarlet Witch. Now he's collected his most memorable illustrations and artworks into a new book, The Marvel Art of Russell Dauterman. 's new book) and Marvel Comics is the latest release from the publisher and presents iconic images alongside rare and never-before-seen artwork from one of comic's best known artists.

After my first positive Marvel review, I naively thought I’d be hired immediately. That didn’t happen, and I needed to improve a lot. But I kept in touch with the editor I had the review with, sending him new samples, and a few years later, he hired me for my first Marvel job – drawing a Cyclops series.

My advice would be to learn drawing fundamentals, to practice drawing people, facial expressions, anatomy, buildings, perspective, inanimate objects, etc. Drawing comics encompasses a lot of different disciplines – sequential art and storytelling, costume and set design, graphic design and composition.

Having a grasp of the fundamentals should give you a foundation to explore all of those disciplines, without hitting roadblocks on basic drawing. And with all that practice, you can put together a portfolio of the work you want to do – which you can take to cons, if possible, and share online.

Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World.

 

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