Review: ‘Tales of Kenzera: Zau’ translates the journey of grief into a video game

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Surgent Studios founder creates a tribute to his late father in the form of a Metroidvania game

Zau is the protagonist in “Tales of Kenzera: Zau.” The Sun mask is focused on melee attacks while the Moon mask is ideal for ranged combat. Abubakar Salim thought of his father who passed away from cancer 10 years ago. The founder of Surgent Studios said his father believed that dead is dead, and that he didn’t want his son to spend time dwelling on his end.

The masks have their own strengths and add powers over time. The Moon Mask can freeze foes so that players can switch to the more powerful Sun Mask to deal major damage. In other scenarios, players will have to match the mask to the color of foes’ Spirit Shields to break it down and defeat them. It may sound simple but when dealing with a several flying adversaries and shield-toting warriors, it becomes hectic.

Similar to other Metroidvania titles, areas are gated and they can be accessed via these powers, but for Zau, they’re hidden away in the Shaman Shrines scattered around the world. Other abilities include glide that lets him jump longer distances, a directional dash and the ability to lasso anchor points to zip to other areas. It takes a lot of time to master these moves because they’re so dependent on timing and positioning.

 

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