Do you find yourself at something of a loose end over the extended holiday weekend? Why not sit back and enjoy our first DF Retro marathon video, which combines multiple episodes of one of our most ambitious DF Retro projects yet into one mega-extended presentation.
As it's Digital Foundry, there are platform comparisons too for every game that also launched on competing consoles - and from my perspective, it's always fascinating to bring DF-level scrutiny to another era, where the variations between games deployed on very different architectures are far more pronounced than today, where most consoles are basically built around very similar PC-style components.
The marathon concept is a variation on the theme, brought to our attention by our friends and collaborators at the excellentby combining their episodes into extended presentations that presumably appeal to people looking for longer form videos. Like so much to do with YouTube and its unfathomable algorithms, we just don't know why the idea works - but we'd like to try to find out, so thanks to Coury Carlson and Marc 'Try4ce' Duddleson for sharing this idea with us.
And that got me thinking that the video marathon concept could work for us in other ways too. Remember that time John tested every single console port of Doom ever made? Well, since then, more console Doom conversions have emerged, so another way to 're-surface' that video is to extend it with the latest versions.
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