Dragon's Dogma 2 already has the file for DLSS Frame Generation, so where is the feature?

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Nick, gaming, and computers all first met in 1981, with the love affair starting on a Sinclair ZX81 in kit form and a book on ZX Basic. He ended up becoming a physics and IT teacher, but by the late 1990s decided it was time to cut his teeth writing for a long defunct UK tech site.

. Although it's almost entirely CPU-limited in the main city, the open world is still pretty demanding on graphics cards and it's begging for a spot of upscaling andto give it all a handy boost. The former is already in the game but where's the latter, especially since the DLSS 3 file for frame gen is in the installation folder., although it has been in flight since October of last year.

Upscaling improves performance by significantly reducing the resolution at which the main part of the frame is rendered at. Fewer pixels means less work for the GPU to handle, which means it can churn the frame out quicker. Before it appears on your monitor, the frame is then upscaled to the screen's resolution, before the user interface or HUD is applied.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.

Anyway, whatever the reason for frame generation not being present, I have no doubt that Capcom will include it as an option in a later patch. We'll probably have to wait until the developers have fixed all of the main performance issues first, though.

 

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