Stardew Valley players finally learn the truth: Eric Barone confirms that for the past 8 years, left-to-right harvesting has been 100ms faster than right-to-left harvesting

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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.

Stardew Valley players have theorized for years that harvesting crops from left to right is faster than harvesting them from right to left. Not hugely faster, hardly even noticeable, but just ever so slightly quicker. For non-Stardewers it's the sort of thing that sounds a little weird and even ridiculous—not quite up there with fake moon landings and"Elvis is alive" conspiracy theories, but of a similar nature.

Barone later confirmed the specific nature of the bug—"The left facing harvest animation was 100ms longer than it should've been"—and that as far as he knows, the bug has been there since Stardew launched in 2016. What that means, folks, is that a truly staggering amount of time has been lost: Like a drop of water in the ocean, 100ms may not seem like much by itself but when you extrapolate it across the entire Stardew player base, it adds up in a hurry.

There are too many variables in field size and crop type to really nail it down, so let's look at it this way: If Snow-Infernus' experiment was replicated just once in each of Stardew Valley's, that would total 60 million seconds of lost time. That translates in turn to 1 million minutes, 16,667 hours, 694 days, or nearly two years. Two years! All because you were facing the wrong way when it was time to pick the potato trees.

The Stardew Valley 1.6 update is set to go live on March 19, and in case you were worried about it, Barone confirmed last week that despite its size, it will not wipe your progress:"Contact me with news and offers from other Future brands From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters.

 

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Eric Barone goes mad with power: He's revealing a single Stardew Valley update patch note every dayAndy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.
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