Gaming giants EA Sports are set to take rally gaming to a new level of realism this year with the upcoming release of EA Sports WRC.
This is perhaps where EA Sports WRC, could actually help in offering a virtual testing tool to help develop young drivers for the real world of Rally1. Such is the game's level of realism and accurate representation of car handling and stages, it is a view shared by EA Sports WRC game designer Jon Armstrong.
The world of iRacing and rFactor have also exploded in popularity among gamers and professional drivers alike, as they seek that extra edge or another test session, albeit in a virtual world, that is becoming ever closer to real life thanks to the advances in software and technology. For example, the iconic ribbon of tarmac that climbs up to the Col de Turini at Rally Monte Carlo or the Fafe stage at Rally Portugal are among two examples from 17 locations that have been painstakingly recreated without compromise. To add to the realism there is a new dynamic weather and seasons mode to recreate all climatic conditions. Photo by: Red Bull Content Pool
"We have seen how popular Dirt Rally 2.0 was and how much drivers used that during Covid. I think that now we have made improvements to the physics and the tarmac handling has been reworked, and we have re-done the force feedback, and a bunch of other improvements on the physics-side, I think it will be really popular with all types of drivers and for new players.
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