The company has recently made a number of its registered patents public, including 31 related to the latest Zelda game,Many of those patents relate to Link's main suite of abilities, but there are some more general and unusual patents too - including the game's loading screen, for instance.When using fast travel, a loading screen shows a map of the player's current location before transitioning into a map of the destination. This, apparently, was enough for Nintendo to patent.
Another patent is for Link's physics when standing on a moving object, so he moves in the same direction and at the same speed without further input needed. There's even a patent for a mechanic that prevents Link from grabbing an object with Ultrahand that he's also standing on top of, which seems pretty obvious.
While it's understandable Nintendo would patent the game's most unique elements, the number and details of these patents seem a tad excessive. , ranking Japanese companies by the number of patents considered grounds for rejection by a competitor. Nintendo ranked fifth with 180 patents, though was outranked by Konami , Bandai Namco , Sony , and Sega .- over half the sales of its predecessor Breath of the Wild.Eurogamer welcomes videogamers of all types, so sign in and join our community!
Gaming Gaming Latest News, Gaming Gaming Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Source: VideoGamerCom - 🏆 83. / 55 Read more »
Source: eurogamer - 🏆 68. / 61 Read more »
Source: VideoGamerCom - 🏆 83. / 55 Read more »