Pentiment review: Xbox exclusive appraises its own legacy | Digital Trends

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Pentiment's outstanding story and visuals make Xbox's only first-party exclusive this fall a worthwhile romp.

Pentiment MSRP $19.99 Score Details DT Editors' Choice “Pentiment impresses with its amazing dialogue, intriguing themes, and gorgeous visuals.” Pros Cons All eyes will be on Pentiment this fall — but not necessarily for the right reasons. Although the modest game is just a small side passion project from Josh Sawyer , the delays of Redfall and Starfield mean that the game now has the high-pressure honor of being Microsoft’s only first-party game release of fall 2022.

AP European History, visualized As a high schooler enrolled in AP European History back in the day, I was fascinated by the Middle Ages. The Renaissance had yet to arrive, but religious reformation and more personal, creative art were emerging. It’s an exciting period of human history but an era that games rarely explore, as medieval fantasy is more widely appealing. Lucky for me, Pentiment nestles itself right in that period of history in both its story and art.

From the start, players choose information about Andreas’ background and personality that help inform his dialogue options while trying to solve the mystery of each murder, Andreas must travel around Tassing, speaking to townsfolk and performing tasks for them in order to learn more.

There’s no way to get through Pentiment without angering or offending somebody in Tassing — a young thief named Martin hated Andreas for the rest of the game after I called him out for being lazy during the opening act — but you might also learn some bits of information that many other players won’t. That’s partially because of the time management aspect, which channels a bit of Persona 5.

Pentiment is a clearly personal project for Sawyer, who is reflecting on his career as a game developer of some iconic and highly influential games. At the same time, it doesn’t feel like a self-aggrandizing puff piece, as it shows the shortcomings and ignorance of artists and is just as interested in preserving a culture not often portrayed in media.

While the visual presentation is outstanding, it does cause some pacing issues. Each part of the town in Tassing is its own painted image, so there’s lots of loading as Andreas walks from one part of town to another. It’s a novel trick at first but can be a slog later on as players have to venture from one side of the village to another with several quick loads in between.

 

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