. While the single-player campaigns have been very well received, there were stats that suggested the online player base had declined below. But it feels like, with this anniversary release, there’s this sense of momentum, and now a lot of the features that the player base wanted at the beginning have been added.
We're always smarter a year after launch than we were at launch. I think that's just almost by definition because we're so engaged with the communities of players who play our game. So I hesitate to get into the world of how you get a year's worth of gameplay and experience with the community without actually doing it, I just think that’s a necessity.