The biggest games of our lifetime #14: 'Undertale'

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The latest entry in our biggest games of our lifetime series salutes the genius of 'Undertale'.

By the time 'Undertale' was released in 2015, the live service and day one patch culture was slowly starting to rot away at the roots of gaming, and was turning gaming into more of a business than an art form.

The innovative combat system didn't have flashy 'Final Fantasy' style graphics, but the graphical styleSans became an iconic figure in gaming almost overnight, even appearing in 'Smash Brothers', but it wasn't the iconic character that made 'Undertale' such a smash hit.The choices actually meant something.Another trend in gaming in 2010s was the advent of the"choose your own path" style of narrative.

'Undertale' pulls a very specific trick; it makes you the hero of your own story and the potential villain in another. To bring it back to the example of 'The Walking Dead', the story would have ended up in roughly the same places regardless of the choices you made, but in 'Undertale', this sudden shift is earned.

Earlier in 2015, 'The Order: 1886' displayed incredible graphics for the PlayStation 4 but forgot to tell a good story.2015 was the year the triple-AAA became complacent, and it took 'Undertale' to wake the gaming industry out of its stupor.

 

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