The University of Oxford study surveyed 38,935 players from the English-speaking world, asking them to rate their mental well-being and comparing it with the amount of time they spent gaming in the previous two weeksThe short-term mental-health impact of playing video games"is probably too small" to be noticeable, according to a major study by the University of Oxford published Wednesday.
The study surveyed 38,935 players from the English-speaking world, asking them to rate their mental well-being and comparing it with the amount of time they spent gaming in the previous two weeks. Game publishers including Sony, Microsoft and Nintendo provided researchers with the time each respondent spent playing, with their consent.
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