As Dusk Falls review: It's dangerous to go alone

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Xbox Game Studios\u0027 branching crime drama is best enjoyed in a group, with friends arguing over decisions and taking the blame for fatal outcomes

Disagreements will be common — that’s half the fun. Players are bound to side with different characters for their own reasons, perhaps revealing their morality or sense of justice in the process. And sometimes it’s hard not to go against other players just out of a need to be contrary and provoke a reaction. Watching my do-gooder teen daughter’s expression of shock at some of my less ethical choices never got old.

As a multiplayer game, it works pretty well. The quick-time events during action scenes — which see various players prompted to flick a stick or mash a button to make one of the protagonists, say, pull someone from rubble or grab a weapon — are forgiving, helping make the game more accessible to non-experienced players. And once an episode is over you can go back to examine a branching timeline of choices.

The visual style is also bound to turn some folks off. Composed of a series of digitally rendered painting-like stills, it sometimes feels like we’re watching a set of storyboard images rather than a finished product. Individual cels are lovely, investing energy and character into their subjects, but when strung together with seconds-long pauses between each one the experience can feel a little jarring.

 

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