On Saturday, Yuga Labs offer the first peek at its highly anticipated metaverse platform, called Otherside.
A decade later, many believe the future of gaming is something called the metaverse. And Narula’s company is helping build one. Both computer science majors and keen gamers, Whitehead and Narula wanted to know why there were limits to the complexity of the games they played. Why couldn’t you have more people? More objects? What was stopping gaming from scaling?
Narula explains that adding ten more players to a game means one hundred times more data is sent from the server to clients. You need to render huge numbers of animated characters on screen, each with unique animation states and potential customizations. You need to build a server architecture that can handle the density of the game logic, AI and physics of a world while the development experience remains recognizable to designers and programmers.
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Wow this one was improbable
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