We have some real souls game freaks here at PC Gamer, several of whom are deep in Shadow of the Erdtree preparation mode, but I'm not one of them. I like From's style of action RPG, but I like to believe I represent the everyman's experience with them—bumbling through the opening hours, just barely beating bosses on a respectable ninth attempt, often quitting in the final act where things gettough and promising myself I'll get back to it .
That combo system may prove to be the standout feature of Wukong's combat. It's not as simple as mixing light and heavy attacks. Landing light attacks builds up Focus points —I could bank up to two at a time in the demo, but I imagine it's upgradeable. Using heavy attacks consumes Focus, but if you're out of points, heavy attacks can still be triggered in a pinch by charging them up first.
Guangzhi still dropped me a few more times after that before I put him away for good, but I walked away from the fight with an understanding of what will and won't work in Black Myth, and which Souls series habits I'd have to leave at the door. I learned light attacks were just a means to farm Focus, and that Black Myth's combat economy is all about banking Focus points and cashing them in as soon as possible.
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